


Ruben Dias' 84th minute header pulled one back for City but it wasn't enough in the end.Īfter victories over Yokohama F. The game did eventually get going in front of more than 64,000 passionate fans, overwhelmingly in sky blue.Īlthough both sides contributed to an entertaining encounter, it was second-half strikes from Memphis Depay and Yannick Carrasco that won it for Diego Simeone's team.

I'd love to get this game back! Not a lot of strategy just careful planning.City v Atletico - Asia Tour LIVE Match UpdatesĪn intensely hot and humid few days in South Korea turned to heavy rain on the evening of the game, meaning kick-off at the World Cup Stadium was delayed by 40 minutes. The disk is long gone and I've moved over to Macs. I was given the game by my dentist on an old floppy probably 15 years ago. My husband and I would compete for the highest scores and I can still remember his smug face when he beat my score.temporarily. The key was to isolate the balls into the smallest areas using the lines. This site was the second one I went to and I found it! This was the most addicting game - I could play it for hours. I purposely googled old computer games because I couldn't remember the name of this really old game. But, maybe, if you want a mind numbingly simple game to take a quick break from time to time, this can sure do it. The idea basically doesn't get expanded, so the only type of puzzle that you have to figure out will already have been presented to you level one. Boredom will set in, in no more than 5 minutes, however, as the game doesn't have any other gimmicks to present you with. What it takes is a lot of patience, some good reflexes as well as an idea on the way these bouncy balls travel. Easier said than done, as you need to catch them in pockets you also have to create with the negative space you create. The balls, much like some Brownian objects, bounce off the walls, of each other, and you can only trap them if you build a wall around them. He looked at the simulation environment and said to himself: hmm, I bet I can make a cool little game out of this! And so he did! This game tasks you with trapping a number of bouncing balls within the game area. I bet this game came about when a software engineer was fiddling with the physics and design of a bouncing object and, more or less wontedly managed to trap a ball somewhere somehow.
